Power Up Competition Finalists!

We received an email from Microsoft on Friday with regards to the Power Up Competition that we had entered and completely forgotten about.  However it would appear that we have made it to the final 10 and have to give a small talk and show a video to the judging panel which consists of representatives from:

  • Microsoft Studios
  • UKIE
  • TIGA
  • The Trailer Farm
  • YoYo Games
  • Nokia
  • Train2Game
  • Dolby
  • GamesIndustry.biz

We have been given until the 1st of March to provide the video that we wish to show!  That gives us only a week to get this done, so we have been working hard over the weekend to put something together.  With any luck we should have something to submit on time.

The game that we entered into the competition was Unstoppable Chopper 2012.


Unfortunately our fundraising for Skyburst was not successful, but dispite this, we have managed to release a Windows build which is currently being distributed on the following sites:
FireFlower Games

Please take the time to check it out. A demo is available for download from IndieCity.

Skyburst – coming soon, or maybe not….

“The planet of Extrellis is under attack by forces unknown and as Planet Administrator it is up to you to protect the population by directing the planets defence, so man the turrets and prepare for the fight of your life!  Skyburst is only limited by your skill in directing the turrets fire.”

We have been working hard recently on a new release that is going to be available for Windows 8 via the Windows Store and Windows via Indiecity.  The game is called Skyburst and is a single player missile defence game.

The trouble is that funds have become a bit tight and this project may be in jeopardy if we do not raise enough funds.  Our target is around £800 (about US$1,300), so we have created a Kickstarter project to try and get this funded – the project is for £1,250 (about US$2,000) as we need to cover the fees and rewards cost and there are some cool rewards.  At the time of writing with 27 days to go (of 30) we are 4% funded – here’s hoping we got completely funded otherwise this project may die a rather quick death :(  Any help that you could give would be greatly appreciated.

Enough of the sombre stuff – more about the game….  Like I said it is a single player missile defence that is touch enabled for Windows 8, but also includes mouse control so you don’t have to worry about needing to have a touch device.  With the Windows desktop version it is controlled via mouse, but should IN THEORY also work if you have a touch device on an earlier OS such as Windows 7 on a Dell Duo or something similar.  This game was inspired in part by one of the old greats “Missile Command”, but only inspired – we HAVE NOT written a missile command clone.

Here’s the link to our Kickstarter page.

Anyway, enough talking please see a screenshot and promotional image below.

Skyburst Screenshot

Skyburst Screenshot


Skyburst Promotional Image

Skyburst Promotional Image

What have we been up to?

Well, a lot has happened since the last update so I thought that it would be best to just create a list on new games & apps that we have released:

Windows Phone 7:

Windows 8:

Check them out and let us know what you think – as always, constructive criticism is most welcome.

We also have two more games in the pipeline for Windows 8 and we hope to have these release by early in the new year.

One of our Windows Phone 7 apps is also getting a complete makeover and added functionality for Windows Phone 8 and we hope that that too will be out early in the new year.

Charity Update

We eventually got round to donating to our list of charities from the proceed of the game sales. Unfortunately sales haven’t been so good :(

We have also added a new charity to those which we support and that is Special Effect. Please check out our team page on JustGiving